It takes a lot more focus and concentration to paint models than to assemble them, which is why I sat in front of the TV watching Fringe and Farscape on Netflix while assembling Space Marines. I have a few highlights of the last two weeks.
Space Marine in MkII Armor with nuncio-vox. |
Of course I ran into problems assembling the resin. My super glue is probably shot, as it is not curing anywhere near as quickly as it should be. Which led to holding the resin parts together for 5 or more minutes before it was cured enough to set down. Otherwise assembling the resin Space Marines is much like assembling the plastic ones; they just required more time to clean up and assemble. What can I say? I want all my Space Marines to look nice.
Another MkII Space Marine with nuncio-vox. |
Kit-bashed Legion Tribune |
Legion Sergeant with Artificer Armor |
My existing Tactical Sergeants were drawn from the original metal Sternguard Veteran set. There were five of them and they already have bolters that are equipped with alternative ammo. These guys were pulled and regrouped into a Legion Seeker Squad, leaving me without Sergeants for my Tactical Squads. Since Legion Veterans tend to pale in comparison to other options after about 1500 points, I broke up the lone Veteran Squad and re-purposed them as the beginning of a third Legion Tactical Squad (which is why there are now sixty Tactical Marines instead of forty). The missile launchers formed the start of a Heavy Support squad. But as I needed two new Sergeants, I bashed some fancy looking ones together. In 30k, they have Artificer Armor. In 40k, they are Veteran Sergeants. I utilized some upgrade parts I had for Ultramarines; both the plastic set and some Praetorian torsos I'd ordered from Forge World. The sergeants for the Heavy Support and Tactical Support Squads also used special bits to distinguish them.
Legion Sergeant with Artificer Armor |
I took the time to make sure every single Tactical Marine has a bolt pistol, combat blade, and grenades. Not because the people around here are uptight about What You See Is What You Get, but because they look nice when they're kitted out. I could attach ammo pouches and what not as well, but at a certain point there's just too much clutter.
Terminators got assembled, including a lone Fulmentarus Terminator. I decided to magnetize the left arm as there are four different melee weapon options for the squad. I'd prefer a power maul or power sword, but I don't have enough pieces for all five of them. Their ranged capabilities are fixed; a combi-bolter and a Cyclone missile launcher. The missile launcher bits from Secret Weapon work perfectly for them too! Almost like they were designed to go on Space Marine Terminators...
Anyway, this week will be spent painting the Sylvaneth, as I feel well enough to paint again.
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