So Games Workshop hosed down its Warhammer Fantasy deck and replaced it with Warhammer: Age of Sigmar. And what a spectacular explosion we've seen over that. Let's talk about it.
2015-07-13
2015-06-08
Traveller: The Fringe Sector
So I am running a Traveller campaign for my friends, and since I haven't really done anything with this blog in awhile due to being busy, I thought I'd do some write-ups on the material I've done for the campaign
2015-04-23
A Beginner's Guide to Painting Miniatures
So... there's a lot of how-to guides on how to paint miniatures. What harm could one more do? Doesn't everybody who paints miniatures eventually write one of these?
2015-04-05
Game Design: Starship Game
I've been working on my own starship miniatures game. Well, not really 'miniatures' since all the miniatures I have are for things like Babylon 5, Battlefleet Gothic, and Starfleet Universe stuff. So really the system exists as an excuse for my friends and I to get our starship miniatures out and push them around the table in imaginary battles.
2015-03-30
Miniature Monday: Starships
I dug out my starship models because I've been designing a starship combat game. Some of these I haven't published photographs of before...
2015-03-20
Review: Dungeons and Dragons 5th Edition
Now that I've had plenty of time to play the game and digest the book contents, I'm going to start the review of it. Since D&D has had its core rules split into multiple books since its inception and the books these days aren't particularly small, this is a three part article.
First things first. Wizards of the Coast has provided players with a free 'basic' set of rules here. It includes the four iconic character classes (cleric, fighter, rogue, wizard) and all the basic stuff you need as a player to play. It also has a second document that includes all the basic information and tools that a Dungeon Master needs to run the game, including magic items and monsters. So, if you read this article and think to yourself that you'd like to try D&D 5th Edition, you don't have to plunk down your cold hard-earned cash right away.
There's all sorts of commentary I could go into about why Wizards did released free starter rules but that's not really the purpose of this article. I could also go into a long discussion about edition numbering and how many editions of D&D there really have been (lots, as it turns out), but this isn't really the place for it. I know there were quite a few complaints about how Wizards of the Coast released the books over a span of months instead of all at once. Let's put it into perspective here; releasing all the core books at once is not normal in D&D's history and AD&D 1E players had to wait three years to get their Monster Manual, Player's Handbook, and Dungeon Master's Guide (in that order no less).
Today I'll cover the Player's Handbook. See you after the break.
First things first. Wizards of the Coast has provided players with a free 'basic' set of rules here. It includes the four iconic character classes (cleric, fighter, rogue, wizard) and all the basic stuff you need as a player to play. It also has a second document that includes all the basic information and tools that a Dungeon Master needs to run the game, including magic items and monsters. So, if you read this article and think to yourself that you'd like to try D&D 5th Edition, you don't have to plunk down your cold hard-earned cash right away.
There's all sorts of commentary I could go into about why Wizards did released free starter rules but that's not really the purpose of this article. I could also go into a long discussion about edition numbering and how many editions of D&D there really have been (lots, as it turns out), but this isn't really the place for it. I know there were quite a few complaints about how Wizards of the Coast released the books over a span of months instead of all at once. Let's put it into perspective here; releasing all the core books at once is not normal in D&D's history and AD&D 1E players had to wait three years to get their Monster Manual, Player's Handbook, and Dungeon Master's Guide (in that order no less).
Today I'll cover the Player's Handbook. See you after the break.
2015-03-16
Miniature Monday: Eldar
Hey, now that I'm not sick as a dog and have finally settled into my new apartment, let's try updating this again. First up, let's get some miniatures posted.
2014-09-30
Player Buy-In
Yeah, I've been sick some more. And then I had a severe brain drain where I lacked any good ideas or energy to write articles. I'll get the D&D articles I promised up when I get a chance to sit down and write them as well. But today I want to talk about player buy-in.
2014-08-16
Chargen Lab: Dungeons & Dragons 3rd Edition
Well, today's character hails from D&D 3e. The rules for D&D 3e can be found at the d20 SRD page, though I'm afraid character generation is omitted due to the terms of the Open Game License and d20 System License.
2014-08-15
Chargen Lab: AD&D 2e
So now onto a character generated in AD&D 2nd Edition. This is a bit more complicated than the Rules Cyclopedia and 1st Edition characters, so there's more explanations to be had. Bear in mind that the character I wrote up is a more complex character than the typical 1st level character.
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